Battle For Middle-Earth Evil
Campaign Map 20, Act 17 - Pelargir
The map starts at an empty plot to the far north east. A good defensive position to start.
Regrouped all the Crossbows & sent them along the north west border, Pikes defending the camp & Wargs south. In the north a Goblin Lair comes in handy for some treasure.
Suddenly the camp is attacked by several battalions of horses but they ride straight into my Pikes & died instantly.
The Wargs have built a camp to the south east & carry on further south again. The main enemy camp is in the south western corner so my strategy will be to work west & south from my base camp & carefully close in.
Warg & Goblins Lairs to collect treasure from. Resources are quite slow at the moment so every penny counts.
Another Warg & Goblin Lair to the south again as well as a small camp plot.
A couple of Trebuchets have caught me unawares, Sent the Wargs as my rapid response team to sort them out.
Upon return from destroying the Trebuchets I build my first camp in the city & left the Wargs to defend for now until the Pikes get there to establish a forward defence. Saruman & the Crossbows are working their way south on the western edge.
Found an outlying camp building the Trebuchets. Sent Saruman, Crossbows & Wargs to destroy & build another defensive camp.
With the Gondor camp all but surrounded now & with a number of Trebuchets on the walls I had to be careful. I saved the game & made a dash for the gate just in case it was open.
Unfortunately I managed to get a 4 battalions of Crossbow combos locked behind the door. I had no choice but to stand & fight. I was pleasantly surprised that by the time I had destroyed the last building my command points had only reached 635 with a limit of 600. Not bad at all.
Battle Statistics | ||||||
Units Trained | Buildings Constructed | Resources Collected | Power Points Earned | Enemy Units Destroyed | Enemy Buildings Destroyed | Time Bonus |
40 x 1 | 65 x 10 | 160,765 x 1 | 1 x 1,000 | 426 x 2 | 39 x 10 | 760 |
Total Score = 172,957 - Total Victory |
Troop ratings after battle | |||||
Anti-Hero Name | First Trained | Unit Current Level | Missions Completed | Mission Enemies Vanquished | Campaign Enemies Vanquished |
Saruman |
Isengard |
9 |
9 |
33 |
463 |
Uruk-hai - Uruk Crossbow Horde | Enedwaith | 6 | 5 | 37 | 290 |
Uruk-hai - Uruk Crossbow Horde | Anfalas | 4 | 4 | 10 | 159 |
Uruk-hai - Uruk Crossbow Horde | Anfalas | 4 | 4 | 6 | 142 |
Uruk-hai - Uruk Crossbow Horde | Anfalas | 5 | 4 | 50 | 125 |
Uruk Crossbow - Uruk Pikemen Horde | Anfalas | 4 | 4 | 28 | 124 |
Uruk Crossbow - Uruk Pikemen Horde | Anfalas | 4 | 4 | 9 | 122 |
Uruk-hai - Uruk Crossbow Horde | Anfalas | 4 | 4 | 13 | 109 |
Uruk-hai - Uruk Crossbow Horde | Anfalas | 4 | 4 | 8 | 108 |
Warg Rider Horde | Belfalas | 3 | 3 | 56 | 91 |
Warg Rider Horde | Belfalas | 3 | 3 | 57 | 89 |
Uruk Crossbow - Uruk Pikemen Horde | Anfalas | 3 | 4 | 13 | 61 |
Uruk-hai - Uruk Crossbow Horde | Belfalas | 3 | 3 | 17 | 58 |
Uruk-hai - Uruk Crossbow Horde | Lebennin | 3 | 2 | 12 | 55 |
Warg Rider Horde | Belfalas | 3 | 3 | 22 | 41 |
Uruk-hai - Uruk Crossbow Horde | Lebennin | 2 | 2 | 9 | 21 |
Uruk-hai - Uruk Crossbow Horde | Lebennin | 2 | 2 | 4 | 8 |
Objectives - Destroy all Good Forces & Build 6 Sentry Towers.
Prize for Total Victory - +10% Resources & +2 Power.
Total Score = 172,957 - Total Victory.
I was amazed to find that all my troops survived the entire battle & were all upgraded except Saruman. He did gain some experience though & suspect he will reach 10 on the next map. I decided to stick with Saruman & head for Harlond for +2 Power.